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Special Heroes in Einherjar (part 1)
In Einherjar, other than recruiting units at the square or reproduction, players can fullfill special requirements to receive some special units as below.
After completing the quest of destiny selection No.4 from Asteria, special unit "Latona" will join you. Latona is a character possessing the magical weapon used to drain HP from enemies called "Life Leech" like Asteria. In addition, this character already have the skills "LightningAttack" and "Critical" so she can be useful for physical attacks from a far distance.
Latona - The Ghost Archer Girl
Asteria - Beautiful Vampire
After completing the quest from the female warrior with long spear that is to defeat the Queen Latifah of Empusa, special unit "Asteria" will join you.
In addition to physical attack by bow and magic attack, she also possess the magical weapon "Life Leech" (drain HP from enemies).
You can use this character to attack from afar by this special magic and normal attacks.
In addition to physical attack by bow and magic attack, she also possess the magical weapon "Life Leech" (drain HP from enemies).
You can use this character to attack from afar by this special magic and normal attacks.
Egil - Aloof Hunter
After completing the quest from Egil in the ghost city Uppsala, special unit "Egil" will join you.
This character has skills "Critical II" and "BowAvoids II".
All skills of this character can be increased to lv.4, so he will become a strong attacker that is very hard to defeat.
This character has skills "Critical II" and "BowAvoids II".
All skills of this character can be increased to lv.4, so he will become a strong attacker that is very hard to defeat.
Reis - Powerful Pooka
After completing the quest from Reis that is to defeat king Revenant of the Pooka guild, special unit "Reis" will join you.
This character can learn the skills "Critical" and "Resist".
With his high Attack power and basic indexes, he can use either weapon or magic as his main equipment. Capable of learning 2 skills "Critical" and "Resist" and can inherit these skills to his children. However, his job is fixed, and certain conditions need to be satisfied in order to inherit his job.
This character can learn the skills "Critical" and "Resist".
With his high Attack power and basic indexes, he can use either weapon or magic as his main equipment. Capable of learning 2 skills "Critical" and "Resist" and can inherit these skills to his children. However, his job is fixed, and certain conditions need to be satisfied in order to inherit his job.
Bridget - Templar Knight
After completing the quest from the actractive sister that is to defeat the immortal Ragnar, special unit "Bridget" will join you.
Bridget has higher basic indexes than other characters at the same level, and can become a mighty character if she is well-trained.
In comparison with Sister (not capable of attacking), this character can use "axe" to attack the enemy. It can learn skills "Shield I" and "DoubleAttack I" and can inherit these skills to her children. However, her Job is fixed and cannot be inherited to her children.
Bridget has higher basic indexes than other characters at the same level, and can become a mighty character if she is well-trained.
In comparison with Sister (not capable of attacking), this character can use "axe" to attack the enemy. It can learn skills "Shield I" and "DoubleAttack I" and can inherit these skills to her children. However, her Job is fixed and cannot be inherited to her children.
Appirits recapped changes in Einherjar after one year
Einherjar – The Viking’s Blood is a F2P turn-based browser game developed by Appirits and released in February 2012. After more than 1 year of development, Appirits has released a recap of major in-game changes to help players easily catch what has been going in Einherjar. Specifically, those changes cover aspects regarding chat box, referral policy, reward system, quest, unit, equipment, and monster square. Details of those recaps in chronological order are as below.
First of all is the updated chat box. At the beginning, Einherjar players only communicate via guild chat section, that limiting the smooth communication to the whole community. That has been changed since the release of new chat box that is helpful for live sharing and discussion.
Second is beneficial Referral policy “More friends, more Power”. Power is an important factor which gives players many in-game benefits, like boosting activity time or summoning heroes. And the game has a referral policy that if players invite their friends to play, they will enjoy some benefits like in-game items and Power.
Third change is reward system for top 10 on ranking table. Being in the top players of Einherjar does not only give players fame but also rewards weekly. Top 10 players of the weekly battle ranking are now rewarded 10000 gold and 1 random gift (weapon, armor, accessory, material, item). And the reward list has been adjusted lately to give more valuable items to long time players.
Other necessary changes include variety of units and skills, higher level cap for units and buildings. There are many unit classes in Einherjar that are ranked from Job 1 (lowest) to 3 (highest). At the beginning, choices given to players were quite limited, but now more and more unique units have been added to help diversify their Viking army, such as Paladin, Succubus, Baphomet, etc. New units and heroes also come with brand new and unique skills (Magic Break, Valkyrie Protection, Lightning Speed, etc.) helping create more tactics suitable to each player. Besides, all stats of units have been increased respectively to give players stronger Viking fighters.
Moreover, there are also big updates in Einherjar database of items, maps and quests. Einherjar is unique for its destiny quest system. Players can choose a path to go on their destiny and there is no way to turn back. Now the number of paths is up to 7 and will be extended more later. Along with it, maps and items are inseparable to give fresh and interesting experience of utilizing different sets of equipment on players' adventure in a variety of maps filled with different strong enemies for them to conquer. New elite sets of weapons and armor (Adaman, Wolfram, etc.) are regularly updated to be useful for mightiest heroes.
And for players who rarely go on expeditionary battles, now they can earn rare materials (Asgard Crystal, God Blood, Hel Stone, etc.) through training in home territory. Though the collecting rate is low but it is worth time and they can make good use of weak units who cannot fight often.
Finally, a recent update called Monster Square has been released to help players summon Monster units to diversity their force and make the game playing more interesting. Some of them own unique useful skills that can help players a lot on the battlefield.
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About Einherjar: Einherjar – The Viking’s Blood is a browser-based game combining smooth turn-based tactic and RPG elements that let players start as Viking leaders and strengthen their Viking clans. Players must train their armies through numerous battles and master tactics for each type of map to subjugate their opponents and forge a vast Viking empire!
Website: www.ein-herjar.com
Youtube trailer: http://www.youtube.com/watch?v=BtWuC_4THs0
Facebook: facebook.com/eneinherjar
Google Plus: gplus.to/Einherjar
About Appirits: Appirits (formerly known as KBMJ) is a corporation specialized in developing Internet systems and services. Appirits has participated in the web game market since 2010 and is creating many new games with nearly 11 years of experience in the web industry.
Website: http://www.appirits.com/en/
Address: DAIKANYAMA CA Bldg. 1F, 2-20-3, EBISUNISHI, SHIBUYAKU, TOKYO, 150-0021, JAPAN
Tel: +81-3-6696-1207
Contact info: Jimmy Tran
Appirits Games Marketing Division, Appirits Inc.
Email: eneinherjar@appirits.com
First of all is the updated chat box. At the beginning, Einherjar players only communicate via guild chat section, that limiting the smooth communication to the whole community. That has been changed since the release of new chat box that is helpful for live sharing and discussion.

Second is beneficial Referral policy “More friends, more Power”. Power is an important factor which gives players many in-game benefits, like boosting activity time or summoning heroes. And the game has a referral policy that if players invite their friends to play, they will enjoy some benefits like in-game items and Power.

Third change is reward system for top 10 on ranking table. Being in the top players of Einherjar does not only give players fame but also rewards weekly. Top 10 players of the weekly battle ranking are now rewarded 10000 gold and 1 random gift (weapon, armor, accessory, material, item). And the reward list has been adjusted lately to give more valuable items to long time players.

Other necessary changes include variety of units and skills, higher level cap for units and buildings. There are many unit classes in Einherjar that are ranked from Job 1 (lowest) to 3 (highest). At the beginning, choices given to players were quite limited, but now more and more unique units have been added to help diversify their Viking army, such as Paladin, Succubus, Baphomet, etc. New units and heroes also come with brand new and unique skills (Magic Break, Valkyrie Protection, Lightning Speed, etc.) helping create more tactics suitable to each player. Besides, all stats of units have been increased respectively to give players stronger Viking fighters.

Moreover, there are also big updates in Einherjar database of items, maps and quests. Einherjar is unique for its destiny quest system. Players can choose a path to go on their destiny and there is no way to turn back. Now the number of paths is up to 7 and will be extended more later. Along with it, maps and items are inseparable to give fresh and interesting experience of utilizing different sets of equipment on players' adventure in a variety of maps filled with different strong enemies for them to conquer. New elite sets of weapons and armor (Adaman, Wolfram, etc.) are regularly updated to be useful for mightiest heroes.

And for players who rarely go on expeditionary battles, now they can earn rare materials (Asgard Crystal, God Blood, Hel Stone, etc.) through training in home territory. Though the collecting rate is low but it is worth time and they can make good use of weak units who cannot fight often.

Finally, a recent update called Monster Square has been released to help players summon Monster units to diversity their force and make the game playing more interesting. Some of them own unique useful skills that can help players a lot on the battlefield.

----------------------------------
About Einherjar: Einherjar – The Viking’s Blood is a browser-based game combining smooth turn-based tactic and RPG elements that let players start as Viking leaders and strengthen their Viking clans. Players must train their armies through numerous battles and master tactics for each type of map to subjugate their opponents and forge a vast Viking empire!
Website: www.ein-herjar.com
Youtube trailer: http://www.youtube.com/watch?v=BtWuC_4THs0
Facebook: facebook.com/eneinherjar
Google Plus: gplus.to/Einherjar
About Appirits: Appirits (formerly known as KBMJ) is a corporation specialized in developing Internet systems and services. Appirits has participated in the web game market since 2010 and is creating many new games with nearly 11 years of experience in the web industry.
Website: http://www.appirits.com/en/
Address: DAIKANYAMA CA Bldg. 1F, 2-20-3, EBISUNISHI, SHIBUYAKU, TOKYO, 150-0021, JAPAN
Tel: +81-3-6696-1207
Contact info: Jimmy Tran
Appirits Games Marketing Division, Appirits Inc.
Email: eneinherjar@appirits.com
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Review of Einherjar - The Viking's Blood on MMOHunter
Einherjar – The Viking’s Blood is a free-to-play browser-based game mixed with turn-based tactic and role-playing elements. Set in the backdrop of conquest and exploration around the 10th century, it casts players in the role of Viking leaders who will build home and join wars for growth. Generally, it is built on the basis of RTS but designed with turn-based battles and more details such as aging units, production of various goods, cold sleep, marriage system and so on.

Einherjar – The Viking’s Blood is extremely slow, if not accelerated by real money. Have you ever upgraded a structure from Lv. 1 to Lv. 1.1? Honestly, it is the first game that seems to have pushed slow-pace to the extremity. To level up the Lordhouse from Lv. 1 to Lv. 2, you have to go through 10 phases, five minutes each. In the very beginning, you can but follow the quest line, one quest at a time. Only when you finish one task can you unlock the next.
The entire gameplay simulates real life more than any other strategy game does to certain degree. In it, you will need to make logs into wood or ores to stone; you can ‘sometimes’ collect stone ores while quarrying, or ‘occasionally’ catch bears while hunting; and you need to dispatch units with specific attribute such as x amount of intelligence to construct certain buildings. Besides, your military units will grow and age – those below 12 years old can’t make expedition; those grown up can marry and give birth to baby; and all units grow to learn new skills while aging makes them weak with reduced stats starting from age 30. The aging system is interesting but vague – there is no clear explanation about how the unit can be one year older.
You can choose your character out of three weapon-locked avatars, Axe, Sword or Spear. Along with it is the triangle relationship of strength and weakness – Axe beats Spear, Spear beats Sword and Sword beats Axe. This is the basic factor you need to consider in deployment of units in turn-based battles. As you move on, you can also get the other three class types, including Sister (use recovery magic), Half Elf (ranged spellcaster), Archer, Guard and Dark Elf, each of which can only be recruited with special items such as Gospel and Yggdrasill Branch dropped by rare monsters. So to build up a strong army is slow and requires grinding a lot in the wild. And the units can be lost forever if their Life Points are drained to zero in battles.
Once you have a group of units (old enough to explore), you can take them into battles against NPC opponents firstly. Such kind of quests are offered in the bar of Hedeby, which may send you to defeat Ragnar- the corpse manipulator if you have met the quest condition of having the Book of Necromancer. 20 days’ travel? How long is that in real life? More than an hour; of that, I’m sure of. Again, the slowness beings to dampen the playing enthusiasm and the battle morale.
Also in Hedeby, you can find the market, guild and arena, which are self-explanatory of their function. Besides, you can also combine collected materials to craft new items which allow you to increase stats, boost HP or unlock a new skill to weapon. The marriage system allows units above 15 years old to marry and give birth to children who have a chance to inherit the Viking blood and learn advanced skills earlier; and the Cold Sleep system allows you to preserve the temporarily unused units, but requires 300 Power, the premium currency, for 30 days. Money can also buy in-game advantages such as double EX, double drop rate and fast forward one year, etc.
Einherjar – The Viking’s Blood has traditional strategy gameplay that digs deep to details and reveals of rich contents over time. However, it is highly possible that many players will leave the game and never return before they can discover what’s stored in the gameplay due to its unreasonable snail pace.
Einherjar – The Viking’s Blood is extremely slow, if not accelerated by real money. Have you ever upgraded a structure from Lv. 1 to Lv. 1.1? Honestly, it is the first game that seems to have pushed slow-pace to the extremity. To level up the Lordhouse from Lv. 1 to Lv. 2, you have to go through 10 phases, five minutes each. In the very beginning, you can but follow the quest line, one quest at a time. Only when you finish one task can you unlock the next.
The entire gameplay simulates real life more than any other strategy game does to certain degree. In it, you will need to make logs into wood or ores to stone; you can ‘sometimes’ collect stone ores while quarrying, or ‘occasionally’ catch bears while hunting; and you need to dispatch units with specific attribute such as x amount of intelligence to construct certain buildings. Besides, your military units will grow and age – those below 12 years old can’t make expedition; those grown up can marry and give birth to baby; and all units grow to learn new skills while aging makes them weak with reduced stats starting from age 30. The aging system is interesting but vague – there is no clear explanation about how the unit can be one year older.
You can choose your character out of three weapon-locked avatars, Axe, Sword or Spear. Along with it is the triangle relationship of strength and weakness – Axe beats Spear, Spear beats Sword and Sword beats Axe. This is the basic factor you need to consider in deployment of units in turn-based battles. As you move on, you can also get the other three class types, including Sister (use recovery magic), Half Elf (ranged spellcaster), Archer, Guard and Dark Elf, each of which can only be recruited with special items such as Gospel and Yggdrasill Branch dropped by rare monsters. So to build up a strong army is slow and requires grinding a lot in the wild. And the units can be lost forever if their Life Points are drained to zero in battles.
Once you have a group of units (old enough to explore), you can take them into battles against NPC opponents firstly. Such kind of quests are offered in the bar of Hedeby, which may send you to defeat Ragnar- the corpse manipulator if you have met the quest condition of having the Book of Necromancer. 20 days’ travel? How long is that in real life? More than an hour; of that, I’m sure of. Again, the slowness beings to dampen the playing enthusiasm and the battle morale.
Also in Hedeby, you can find the market, guild and arena, which are self-explanatory of their function. Besides, you can also combine collected materials to craft new items which allow you to increase stats, boost HP or unlock a new skill to weapon. The marriage system allows units above 15 years old to marry and give birth to children who have a chance to inherit the Viking blood and learn advanced skills earlier; and the Cold Sleep system allows you to preserve the temporarily unused units, but requires 300 Power, the premium currency, for 30 days. Money can also buy in-game advantages such as double EX, double drop rate and fast forward one year, etc.
Einherjar – The Viking’s Blood has traditional strategy gameplay that digs deep to details and reveals of rich contents over time. However, it is highly possible that many players will leave the game and never return before they can discover what’s stored in the gameplay due to its unreasonable snail pace.




